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Case Study

WWII Museum – multimedia application modernisation

Migration from Unity to Unreal Engine 5, new workstations and dedicated 3D models.

Client

Muzeum II Wojny Światowej, Gdańsk

Year

2025

Scope

Unreal Engine 5Modele 3DModernizacja ITFLIRC / IRKonfiguracja stanowisk

About the project

The Museum of the Second World War in Gdańsk is one of the most modern museum institutions in Poland. The project involved a comprehensive overhaul of the multimedia workstations — from hardware infrastructure and application engine replacement to the creation of dedicated 3D models.

Migration: Unity → Unreal Engine 5

The previous application ran on Unity. The new version was built in Unreal Engine 5, which unlocked visual capabilities previously out of reach in a museum setting — global illumination, photorealistic materials, and detailed architecture recreating wartime scenes.

View the previous version of the application →

Previous version of the application – Unity

Dedicated 3D character models

For the new application, high-polygon character models were created — residents of wartime Warsaw dressed in historically accurate costumes, with full animation.

Workstation modernisation

Alongside the application, a full hardware infrastructure replacement was carried out:

  • New computers – workstations capable of running Unreal Engine 5 in real time
  • Triple-screen configuration – a panoramic display creating an immersive environment for visitors
  • FLIRC remotes – infrared control with no need to touch screens or keyboards
  • New software – complete system configuration tailored to museum exhibition requirements

The workstations were designed for reliability — running seven days a week for many hours each day.